// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef BASE_CALLBACK_LIST_H_
#define BASE_CALLBACK_LIST_H_

#include <list>
#include <memory>
#include <utility>

#include "base/auto_reset.h"
#include "base/base_export.h"
#include "base/bind.h"
#include "base/callback.h"
#include "base/callback_helpers.h"
#include "base/check.h"
#include "base/compiler_specific.h"
#include "base/containers/cxx20_erase_list.h"
#include "base/memory/weak_ptr.h"
#include "base/ranges/algorithm.h"

// OVERVIEW:
//
// A container for a list of callbacks. Provides callers the ability to manually
// or automatically unregister callbacks at any time, including during callback
// notification.
//
// TYPICAL USAGE:
//
// class MyWidget {
//  public:
//   using CallbackList = base::RepeatingCallbackList<void(const Foo&)>;
//
//   // Registers |cb| to be called whenever NotifyFoo() is executed.
//   CallbackListSubscription RegisterCallback(CallbackList::CallbackType cb) {
//     return callback_list_.Add(std::move(cb));
//   }
//
//  private:
//   // Calls all registered callbacks, with |foo| as the supplied arg.
//   void NotifyFoo(const Foo& foo) {
//     callback_list_.Notify(foo);
//   }
//
//   CallbackList callback_list_;
// };
//
//
// class MyWidgetListener {
//  private:
//   void OnFoo(const Foo& foo) {
//     // Called whenever MyWidget::NotifyFoo() is executed, unless
//     // |foo_subscription_| has been destroyed.
//   }
//
//   // Automatically deregisters the callback when deleted (e.g. in
//   // ~MyWidgetListener()).  Unretained(this) is safe here since the
//   // ScopedClosureRunner does not outlive |this|.
//   CallbackListSubscription foo_subscription_ =
//       MyWidget::Get()->RegisterCallback(
//           base::BindRepeating(&MyWidgetListener::OnFoo,
//                               base::Unretained(this)));
// };
//
// UNSUPPORTED:
//
// * Destroying the CallbackList during callback notification.
//
// This is possible to support, but not currently necessary.

namespace base {
namespace internal {
template <typename CallbackListImpl>
class CallbackListBase;
}  // namespace internal

template <typename Signature>
class OnceCallbackList;

template <typename Signature>
class RepeatingCallbackList;

// A trimmed-down version of ScopedClosureRunner that can be used to guarantee a
// closure is run on destruction. This is designed to be used by
// CallbackListBase to run CancelCallback() when this subscription dies;
// consumers can avoid callbacks on dead objects by ensuring the subscription
// returned by CallbackListBase::Add() does not outlive the bound object in the
// callback. A typical way to do this is to bind a callback to a member function
// on `this` and store the returned subscription as a member variable.
class BASE_EXPORT CallbackListSubscription {
 public:
  CallbackListSubscription();
  CallbackListSubscription(CallbackListSubscription&& subscription);
  CallbackListSubscription& operator=(CallbackListSubscription&& subscription);
  ~CallbackListSubscription();

  explicit operator bool() const { return !!closure_; }

 private:
  template <typename T>
  friend class internal::CallbackListBase;

  explicit CallbackListSubscription(base::OnceClosure closure);

  void Run();

  OnceClosure closure_;
};

namespace internal {

// A traits class to break circular type dependencies between CallbackListBase
// and its subclasses.
template <typename CallbackList>
struct CallbackListTraits;

// NOTE: It's important that Callbacks provide iterator stability when items are
// added to the end, so e.g. a std::vector<> is not suitable here.
template <typename Signature>
struct CallbackListTraits<OnceCallbackList<Signature>> {
  using CallbackType = OnceCallback<Signature>;
  using Callbacks = std::list<CallbackType>;
};
template <typename Signature>
struct CallbackListTraits<RepeatingCallbackList<Signature>> {
  using CallbackType = RepeatingCallback<Signature>;
  using Callbacks = std::list<CallbackType>;
};

template <typename CallbackListImpl>
class CallbackListBase {
 public:
  using CallbackType =
      typename CallbackListTraits<CallbackListImpl>::CallbackType;
  static_assert(IsBaseCallback<CallbackType>::value, "");

  // TODO(crbug.com/1103086): Update references to use this directly and by
  // value, then remove.
  using Subscription = CallbackListSubscription;

  CallbackListBase() = default;
  CallbackListBase(const CallbackListBase&) = delete;
  CallbackListBase& operator=(const CallbackListBase&) = delete;

  ~CallbackListBase() {
    // Destroying the list during iteration is unsupported and will cause a UAF.
    CHECK(!iterating_);
  }

  // Registers |cb| for future notifications. Returns a CallbackListSubscription
  // whose destruction will cancel |cb|.
  CallbackListSubscription Add(CallbackType cb) WARN_UNUSED_RESULT {
    DCHECK(!cb.is_null());
    return CallbackListSubscription(base::BindOnce(
        &CallbackListBase::CancelCallback, weak_ptr_factory_.GetWeakPtr(),
        callbacks_.insert(callbacks_.end(), std::move(cb))));
  }

  // Registers |cb| for future notifications. Provides no way for the caller to
  // cancel, so this is only safe for cases where the callback is guaranteed to
  // live at least as long as this list (e.g. if it's bound on the same object
  // that owns the list).
  // TODO(pkasting): Attempt to use Add() instead and see if callers can relax
  // other lifetime/ordering mechanisms as a result.
  void AddUnsafe(CallbackType cb) {
    DCHECK(!cb.is_null());
    callbacks_.push_back(std::move(cb));
  }

  // Registers |removal_callback| to be run after elements are removed from the
  // list of registered callbacks.
  void set_removal_callback(const RepeatingClosure& removal_callback) {
    removal_callback_ = removal_callback;
  }

  // Returns whether the list of registered callbacks is empty (from an external
  // perspective -- meaning no remaining callbacks are live).
  bool empty() const {
    return ranges::all_of(
        callbacks_, [](const auto& callback) { return callback.is_null(); });
  }

  // Calls all registered callbacks that are not canceled beforehand. If any
  // callbacks are unregistered, notifies any registered removal callback at the
  // end.
  //
  // Arguments must be copyable, since they must be supplied to all callbacks.
  // Move-only types would be destructively modified by passing them to the
  // first callback and not reach subsequent callbacks as intended.
  //
  // Notify() may be called re-entrantly, in which case the nested call
  // completes before the outer one continues. Callbacks are only ever added at
  // the end and canceled callbacks are not pruned from the list until the
  // outermost iteration completes, so existing iterators should never be
  // invalidated. However, this does mean that a callback added during a nested
  // call can be notified by outer calls -- meaning it will be notified about
  // things that happened before it was added -- if its subscription outlives
  // the reentrant Notify() call.
  template <typename... RunArgs>
  void Notify(RunArgs&&... args) {
    if (empty())
      return;  // Nothing to do.

    {
      AutoReset<bool> iterating(&iterating_, true);

      // Skip any callbacks that are canceled during iteration.
      // NOTE: Since RunCallback() may call Add(), it's not safe to cache the
      // value of callbacks_.end() across loop iterations.
      const auto next_valid = [this](const auto it) {
        return std::find_if_not(it, callbacks_.end(), [](const auto& callback) {
          return callback.is_null();
        });
      };
      for (auto it = next_valid(callbacks_.begin()); it != callbacks_.end();
           it = next_valid(it))
        // NOTE: Intentionally does not call std::forward<RunArgs>(args)...,
        // since that would allow move-only arguments.
        static_cast<CallbackListImpl*>(this)->RunCallback(it++, args...);
    }

    // Re-entrant invocations shouldn't prune anything from the list. This can
    // invalidate iterators from underneath higher call frames. It's safe to
    // simply do nothing, since the outermost frame will continue through here
    // and prune all null callbacks below.
    if (iterating_)
      return;

    // Any null callbacks remaining in the list were canceled due to
    // Subscription destruction during iteration, and can safely be erased now.
    const size_t erased_callbacks =
        EraseIf(callbacks_, [](const auto& cb) { return cb.is_null(); });

    // Run |removal_callback_| if any callbacks were canceled. Note that we
    // cannot simply compare list sizes before and after iterating, since
    // notification may result in Add()ing new callbacks as well as canceling
    // them. Also note that if this is a OnceCallbackList, the OnceCallbacks
    // that were executed above have all been removed regardless of whether
    // they're counted in |erased_callbacks_|.
    if (removal_callback_ &&
        (erased_callbacks || IsOnceCallback<CallbackType>::value))
      removal_callback_.Run();  // May delete |this|!
  }

 protected:
  using Callbacks = typename CallbackListTraits<CallbackListImpl>::Callbacks;

  // Holds non-null callbacks, which will be called during Notify().
  Callbacks callbacks_;

 private:
  // Cancels the callback pointed to by |it|, which is guaranteed to be valid.
  void CancelCallback(const typename Callbacks::iterator& it) {
    if (static_cast<CallbackListImpl*>(this)->CancelNullCallback(it))
      return;

    if (iterating_) {
      // Calling erase() here is unsafe, since the loop in Notify() may be
      // referencing this same iterator, e.g. if adjacent callbacks'
      // Subscriptions are both destroyed when the first one is Run().  Just
      // reset the callback and let Notify() clean it up at the end.
      it->Reset();
    } else {
      callbacks_.erase(it);
      if (removal_callback_)
        removal_callback_.Run();  // May delete |this|!
    }
  }

  // Set while Notify() is traversing |callbacks_|.  Used primarily to avoid
  // invalidating iterators that may be in use.
  bool iterating_ = false;

  // Called after elements are removed from |callbacks_|.
  RepeatingClosure removal_callback_;

  WeakPtrFactory<CallbackListBase> weak_ptr_factory_{this};
};

}  // namespace internal

template <typename Signature>
class OnceCallbackList
    : public internal::CallbackListBase<OnceCallbackList<Signature>> {
 private:
  friend internal::CallbackListBase<OnceCallbackList>;
  using Traits = internal::CallbackListTraits<OnceCallbackList>;

  // Runs the current callback, which may cancel it or any other callbacks.
  template <typename... RunArgs>
  void RunCallback(typename Traits::Callbacks::iterator it, RunArgs&&... args) {
    // OnceCallbacks still have Subscriptions with outstanding iterators;
    // splice() removes them from |callbacks_| without invalidating those.
    null_callbacks_.splice(null_callbacks_.end(), this->callbacks_, it);

    // NOTE: Intentionally does not call std::forward<RunArgs>(args)...; see
    // comments in Notify().
    std::move(*it).Run(args...);
  }

  // If |it| refers to an already-canceled callback, does any necessary cleanup
  // and returns true.  Otherwise returns false.
  bool CancelNullCallback(const typename Traits::Callbacks::iterator& it) {
    if (it->is_null()) {
      null_callbacks_.erase(it);
      return true;
    }
    return false;
  }

  // Holds null callbacks whose Subscriptions are still alive, so the
  // Subscriptions will still contain valid iterators.  Only needed for
  // OnceCallbacks, since RepeatingCallbacks are not canceled except by
  // Subscription destruction.
  typename Traits::Callbacks null_callbacks_;
};

template <typename Signature>
class RepeatingCallbackList
    : public internal::CallbackListBase<RepeatingCallbackList<Signature>> {
 private:
  friend internal::CallbackListBase<RepeatingCallbackList>;
  using Traits = internal::CallbackListTraits<RepeatingCallbackList>;
  // Runs the current callback, which may cancel it or any other callbacks.
  template <typename... RunArgs>
  void RunCallback(typename Traits::Callbacks::iterator it, RunArgs&&... args) {
    // NOTE: Intentionally does not call std::forward<RunArgs>(args)...; see
    // comments in Notify().
    it->Run(args...);
  }

  // If |it| refers to an already-canceled callback, does any necessary cleanup
  // and returns true.  Otherwise returns false.
  bool CancelNullCallback(const typename Traits::Callbacks::iterator& it) {
    // Because at most one Subscription can point to a given callback, and
    // RepeatingCallbacks are only reset by CancelCallback(), no one should be
    // able to request cancellation of a canceled RepeatingCallback.
    DCHECK(!it->is_null());
    return false;
  }
};

template <typename Signature>
using CallbackList = RepeatingCallbackList<Signature>;

// Syntactic sugar to parallel that used for Callbacks.
// ClosureList explicitly not provided since it is not used, and CallbackList
// is deprecated. {Once,Repeating}ClosureList should instead be used.
using OnceClosureList = OnceCallbackList<void()>;
using RepeatingClosureList = RepeatingCallbackList<void()>;

}  // namespace base

#endif  // BASE_CALLBACK_LIST_H_
