/* SPDX-License-Identifier: GPL-2.0 */
/*
 *
 * (C) COPYRIGHT 2021 ARM Limited. All rights reserved.
 *
 * This program is free software and is provided to you under the terms of the
 * GNU General Public License version 2 as published by the Free Software
 * Foundation, and any use by you of this program is subject to the terms
 * of such GNU license.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, you can access it online at
 * http://www.gnu.org/licenses/gpl-2.0.html.
 *
 */

#ifndef _UAPI_KBASE_GPU_REGMAP_H_
#define _UAPI_KBASE_GPU_REGMAP_H_

#include "mali_kbase_gpu_coherency.h"
#include "mali_kbase_gpu_id.h"
#if MALI_USE_CSF
#include "backend/mali_kbase_gpu_regmap_csf.h"
#else
#include "backend/mali_kbase_gpu_regmap_jm.h"
#endif

/* Begin Register Offsets */
/* GPU control registers */

#define GPU_CONTROL_BASE        0x0000
#define GPU_CONTROL_REG(r)      (GPU_CONTROL_BASE + (r))
#define GPU_ID                  0x000   /* (RO) GPU and revision identifier */
#define L2_FEATURES             0x004   /* (RO) Level 2 cache features */
#define TILER_FEATURES          0x00C   /* (RO) Tiler Features */
#define MEM_FEATURES            0x010   /* (RO) Memory system features */
#define MMU_FEATURES            0x014   /* (RO) MMU features */
#define AS_PRESENT              0x018   /* (RO) Address space slots present */
#define GPU_IRQ_RAWSTAT         0x020   /* (RW) */
#define GPU_IRQ_CLEAR           0x024   /* (WO) */
#define GPU_IRQ_MASK            0x028   /* (RW) */
#define GPU_IRQ_STATUS          0x02C   /* (RO) */

#define GPU_COMMAND             0x030   /* (WO) */
#define GPU_STATUS              0x034   /* (RO) */

#define GPU_DBGEN               (1 << 8)    /* DBGEN wire status */

#define GPU_FAULTSTATUS         0x03C   /* (RO) GPU exception type and fault status */
#define GPU_FAULTADDRESS_LO     0x040   /* (RO) GPU exception fault address, low word */
#define GPU_FAULTADDRESS_HI     0x044   /* (RO) GPU exception fault address, high word */

#define L2_CONFIG               0x048   /* (RW) Level 2 cache configuration */

#define GROUPS_L2_COHERENT      (1 << 0) /* Cores groups are l2 coherent */
#define SUPER_L2_COHERENT       (1 << 1) /* Shader cores within a core
					  * supergroup are l2 coherent
					  */

#define PWR_KEY                 0x050   /* (WO) Power manager key register */
#define PWR_OVERRIDE0           0x054   /* (RW) Power manager override settings */
#define PWR_OVERRIDE1           0x058   /* (RW) Power manager override settings */
#define GPU_FEATURES_LO         0x060   /* (RO) GPU features, low word */
#define GPU_FEATURES_HI         0x064   /* (RO) GPU features, high word */
#define TIMESTAMP_OFFSET_LO     0x088   /* (RW) Global time stamp offset, low word */
#define TIMESTAMP_OFFSET_HI     0x08C   /* (RW) Global time stamp offset, high word */
#define CYCLE_COUNT_LO          0x090   /* (RO) Cycle counter, low word */
#define CYCLE_COUNT_HI          0x094   /* (RO) Cycle counter, high word */
#define TIMESTAMP_LO            0x098   /* (RO) Global time stamp counter, low word */
#define TIMESTAMP_HI            0x09C   /* (RO) Global time stamp counter, high word */

#define THREAD_MAX_THREADS      0x0A0   /* (RO) Maximum number of threads per core */
#define THREAD_MAX_WORKGROUP_SIZE 0x0A4 /* (RO) Maximum workgroup size */
#define THREAD_MAX_BARRIER_SIZE 0x0A8   /* (RO) Maximum threads waiting at a barrier */
#define THREAD_FEATURES         0x0AC   /* (RO) Thread features */
#define THREAD_TLS_ALLOC        0x310   /* (RO) Number of threads per core that TLS must be allocated for */

#define TEXTURE_FEATURES_0      0x0B0   /* (RO) Support flags for indexed texture formats 0..31 */
#define TEXTURE_FEATURES_1      0x0B4   /* (RO) Support flags for indexed texture formats 32..63 */
#define TEXTURE_FEATURES_2      0x0B8   /* (RO) Support flags for indexed texture formats 64..95 */
#define TEXTURE_FEATURES_3      0x0BC   /* (RO) Support flags for texture order */

#define TEXTURE_FEATURES_REG(n) GPU_CONTROL_REG(TEXTURE_FEATURES_0 + ((n) << 2))

#define SHADER_PRESENT_LO       0x100   /* (RO) Shader core present bitmap, low word */
#define SHADER_PRESENT_HI       0x104   /* (RO) Shader core present bitmap, high word */

#define TILER_PRESENT_LO        0x110   /* (RO) Tiler core present bitmap, low word */
#define TILER_PRESENT_HI        0x114   /* (RO) Tiler core present bitmap, high word */

#define L2_PRESENT_LO           0x120   /* (RO) Level 2 cache present bitmap, low word */
#define L2_PRESENT_HI           0x124   /* (RO) Level 2 cache present bitmap, high word */

#define STACK_PRESENT_LO        0xE00   /* (RO) Core stack present bitmap, low word */
#define STACK_PRESENT_HI        0xE04   /* (RO) Core stack present bitmap, high word */

#define SHADER_READY_LO         0x140   /* (RO) Shader core ready bitmap, low word */
#define SHADER_READY_HI         0x144   /* (RO) Shader core ready bitmap, high word */

#define TILER_READY_LO          0x150   /* (RO) Tiler core ready bitmap, low word */
#define TILER_READY_HI          0x154   /* (RO) Tiler core ready bitmap, high word */

#define L2_READY_LO             0x160   /* (RO) Level 2 cache ready bitmap, low word */
#define L2_READY_HI             0x164   /* (RO) Level 2 cache ready bitmap, high word */

#define STACK_READY_LO          0xE10   /* (RO) Core stack ready bitmap, low word */
#define STACK_READY_HI          0xE14   /* (RO) Core stack ready bitmap, high word */

#define SHADER_PWRON_LO         0x180   /* (WO) Shader core power on bitmap, low word */
#define SHADER_PWRON_HI         0x184   /* (WO) Shader core power on bitmap, high word */

#define TILER_PWRON_LO          0x190   /* (WO) Tiler core power on bitmap, low word */
#define TILER_PWRON_HI          0x194   /* (WO) Tiler core power on bitmap, high word */

#define L2_PWRON_LO             0x1A0   /* (WO) Level 2 cache power on bitmap, low word */
#define L2_PWRON_HI             0x1A4   /* (WO) Level 2 cache power on bitmap, high word */

#define STACK_PWRON_LO          0xE20   /* (RO) Core stack power on bitmap, low word */
#define STACK_PWRON_HI          0xE24   /* (RO) Core stack power on bitmap, high word */

#define SHADER_PWROFF_LO        0x1C0   /* (WO) Shader core power off bitmap, low word */
#define SHADER_PWROFF_HI        0x1C4   /* (WO) Shader core power off bitmap, high word */

#define TILER_PWROFF_LO         0x1D0   /* (WO) Tiler core power off bitmap, low word */
#define TILER_PWROFF_HI         0x1D4   /* (WO) Tiler core power off bitmap, high word */

#define L2_PWROFF_LO            0x1E0   /* (WO) Level 2 cache power off bitmap, low word */
#define L2_PWROFF_HI            0x1E4   /* (WO) Level 2 cache power off bitmap, high word */

#define STACK_PWROFF_LO         0xE30   /* (RO) Core stack power off bitmap, low word */
#define STACK_PWROFF_HI         0xE34   /* (RO) Core stack power off bitmap, high word */

#define SHADER_PWRTRANS_LO      0x200   /* (RO) Shader core power transition bitmap, low word */
#define SHADER_PWRTRANS_HI      0x204   /* (RO) Shader core power transition bitmap, high word */

#define TILER_PWRTRANS_LO       0x210   /* (RO) Tiler core power transition bitmap, low word */
#define TILER_PWRTRANS_HI       0x214   /* (RO) Tiler core power transition bitmap, high word */

#define L2_PWRTRANS_LO          0x220   /* (RO) Level 2 cache power transition bitmap, low word */
#define L2_PWRTRANS_HI          0x224   /* (RO) Level 2 cache power transition bitmap, high word */

#define ASN_HASH_0              0x02C0 /* (RW) ASN hash function argument 0 */
#define ASN_HASH(n)             (ASN_HASH_0 + (n)*4)
#define ASN_HASH_COUNT          3

#define STACK_PWRTRANS_LO       0xE40   /* (RO) Core stack power transition bitmap, low word */
#define STACK_PWRTRANS_HI       0xE44   /* (RO) Core stack power transition bitmap, high word */

#define SHADER_PWRACTIVE_LO     0x240   /* (RO) Shader core active bitmap, low word */
#define SHADER_PWRACTIVE_HI     0x244   /* (RO) Shader core active bitmap, high word */

#define TILER_PWRACTIVE_LO      0x250   /* (RO) Tiler core active bitmap, low word */
#define TILER_PWRACTIVE_HI      0x254   /* (RO) Tiler core active bitmap, high word */

#define L2_PWRACTIVE_LO         0x260   /* (RO) Level 2 cache active bitmap, low word */
#define L2_PWRACTIVE_HI         0x264   /* (RO) Level 2 cache active bitmap, high word */

#define COHERENCY_FEATURES      0x300   /* (RO) Coherency features present */
#define COHERENCY_ENABLE        0x304   /* (RW) Coherency enable */

#define SHADER_CONFIG           0xF04   /* (RW) Shader core configuration (implementation-specific) */
#define TILER_CONFIG            0xF08   /* (RW) Tiler core configuration (implementation-specific) */
#define L2_MMU_CONFIG           0xF0C   /* (RW) L2 cache and MMU configuration (implementation-specific) */

/* Job control registers */

#define JOB_CONTROL_BASE        0x1000

#define JOB_CONTROL_REG(r)      (JOB_CONTROL_BASE + (r))

#define JOB_IRQ_RAWSTAT         0x000   /* Raw interrupt status register */
#define JOB_IRQ_CLEAR           0x004   /* Interrupt clear register */
#define JOB_IRQ_MASK            0x008   /* Interrupt mask register */
#define JOB_IRQ_STATUS          0x00C   /* Interrupt status register */

/* MMU control registers */

#define MEMORY_MANAGEMENT_BASE  0x2000
#define MMU_REG(r)              (MEMORY_MANAGEMENT_BASE + (r))

#define MMU_IRQ_RAWSTAT         0x000   /* (RW) Raw interrupt status register */
#define MMU_IRQ_CLEAR           0x004   /* (WO) Interrupt clear register */
#define MMU_IRQ_MASK            0x008   /* (RW) Interrupt mask register */
#define MMU_IRQ_STATUS          0x00C   /* (RO) Interrupt status register */

#define MMU_AS0                 0x400   /* Configuration registers for address space 0 */
#define MMU_AS1                 0x440   /* Configuration registers for address space 1 */
#define MMU_AS2                 0x480   /* Configuration registers for address space 2 */
#define MMU_AS3                 0x4C0   /* Configuration registers for address space 3 */
#define MMU_AS4                 0x500   /* Configuration registers for address space 4 */
#define MMU_AS5                 0x540   /* Configuration registers for address space 5 */
#define MMU_AS6                 0x580   /* Configuration registers for address space 6 */
#define MMU_AS7                 0x5C0   /* Configuration registers for address space 7 */
#define MMU_AS8                 0x600   /* Configuration registers for address space 8 */
#define MMU_AS9                 0x640   /* Configuration registers for address space 9 */
#define MMU_AS10                0x680   /* Configuration registers for address space 10 */
#define MMU_AS11                0x6C0   /* Configuration registers for address space 11 */
#define MMU_AS12                0x700   /* Configuration registers for address space 12 */
#define MMU_AS13                0x740   /* Configuration registers for address space 13 */
#define MMU_AS14                0x780   /* Configuration registers for address space 14 */
#define MMU_AS15                0x7C0   /* Configuration registers for address space 15 */

/* MMU address space control registers */

#define MMU_AS_REG(n, r)        (MMU_REG(MMU_AS0 + ((n) << 6)) + (r))

#define AS_TRANSTAB_LO         0x00	/* (RW) Translation Table Base Address for address space n, low word */
#define AS_TRANSTAB_HI         0x04	/* (RW) Translation Table Base Address for address space n, high word */
#define AS_MEMATTR_LO          0x08	/* (RW) Memory attributes for address space n, low word. */
#define AS_MEMATTR_HI          0x0C	/* (RW) Memory attributes for address space n, high word. */
#define AS_LOCKADDR_LO         0x10	/* (RW) Lock region address for address space n, low word */
#define AS_LOCKADDR_HI         0x14	/* (RW) Lock region address for address space n, high word */
#define AS_COMMAND             0x18	/* (WO) MMU command register for address space n */
#define AS_FAULTSTATUS         0x1C	/* (RO) MMU fault status register for address space n */
#define AS_FAULTADDRESS_LO     0x20	/* (RO) Fault Address for address space n, low word */
#define AS_FAULTADDRESS_HI     0x24	/* (RO) Fault Address for address space n, high word */
#define AS_STATUS              0x28	/* (RO) Status flags for address space n */

/* (RW) Translation table configuration for address space n, low word */
#define AS_TRANSCFG_LO         0x30
/* (RW) Translation table configuration for address space n, high word */
#define AS_TRANSCFG_HI         0x34
/* (RO) Secondary fault address for address space n, low word */
#define AS_FAULTEXTRA_LO       0x38
/* (RO) Secondary fault address for address space n, high word */
#define AS_FAULTEXTRA_HI       0x3C

/* End Register Offsets */

#define GPU_IRQ_REG_ALL (GPU_IRQ_REG_COMMON)

/*
 * MMU_IRQ_RAWSTAT register values. Values are valid also for
 * MMU_IRQ_CLEAR, MMU_IRQ_MASK, MMU_IRQ_STATUS registers.
 */

#define MMU_PAGE_FAULT_FLAGS    16

/* Macros returning a bitmask to retrieve page fault or bus error flags from
 * MMU registers
 */
#define MMU_PAGE_FAULT(n)       (1UL << (n))
#define MMU_BUS_ERROR(n)        (1UL << ((n) + MMU_PAGE_FAULT_FLAGS))

/*
 * Begin AARCH64 MMU TRANSTAB register values
 */
#define MMU_HW_OUTA_BITS 40
#define AS_TRANSTAB_BASE_MASK ((1ULL << MMU_HW_OUTA_BITS) - (1ULL << 4))

/*
 * Begin MMU STATUS register values
 */
#define AS_STATUS_AS_ACTIVE 0x01

#define AS_FAULTSTATUS_EXCEPTION_CODE_MASK                      (0x7<<3)
#define AS_FAULTSTATUS_EXCEPTION_CODE_TRANSLATION_FAULT         (0x0<<3)
#define AS_FAULTSTATUS_EXCEPTION_CODE_PERMISSION_FAULT          (0x1<<3)
#define AS_FAULTSTATUS_EXCEPTION_CODE_TRANSTAB_BUS_FAULT        (0x2<<3)
#define AS_FAULTSTATUS_EXCEPTION_CODE_ACCESS_FLAG               (0x3<<3)
#define AS_FAULTSTATUS_EXCEPTION_CODE_ADDRESS_SIZE_FAULT        (0x4<<3)
#define AS_FAULTSTATUS_EXCEPTION_CODE_MEMORY_ATTRIBUTES_FAULT   (0x5<<3)

#define AS_FAULTSTATUS_EXCEPTION_TYPE_SHIFT 0
#define AS_FAULTSTATUS_EXCEPTION_TYPE_MASK (0xFF << AS_FAULTSTATUS_EXCEPTION_TYPE_SHIFT)
#define AS_FAULTSTATUS_EXCEPTION_TYPE_GET(reg_val) \
	(((reg_val)&AS_FAULTSTATUS_EXCEPTION_TYPE_MASK) >> AS_FAULTSTATUS_EXCEPTION_TYPE_SHIFT)
#define AS_FAULTSTATUS_EXCEPTION_TYPE_TRANSLATION_FAULT_0 0xC0

#define AS_FAULTSTATUS_ACCESS_TYPE_SHIFT 8
#define AS_FAULTSTATUS_ACCESS_TYPE_MASK (0x3 << AS_FAULTSTATUS_ACCESS_TYPE_SHIFT)
#define AS_FAULTSTATUS_ACCESS_TYPE_GET(reg_val) \
	(((reg_val)&AS_FAULTSTATUS_ACCESS_TYPE_MASK) >> AS_FAULTSTATUS_ACCESS_TYPE_SHIFT)

#define AS_FAULTSTATUS_ACCESS_TYPE_ATOMIC       (0x0)
#define AS_FAULTSTATUS_ACCESS_TYPE_EX           (0x1)
#define AS_FAULTSTATUS_ACCESS_TYPE_READ         (0x2)
#define AS_FAULTSTATUS_ACCESS_TYPE_WRITE        (0x3)

#define AS_FAULTSTATUS_SOURCE_ID_SHIFT 16
#define AS_FAULTSTATUS_SOURCE_ID_MASK (0xFFFF << AS_FAULTSTATUS_SOURCE_ID_SHIFT)
#define AS_FAULTSTATUS_SOURCE_ID_GET(reg_val) \
	(((reg_val)&AS_FAULTSTATUS_SOURCE_ID_MASK) >> AS_FAULTSTATUS_SOURCE_ID_SHIFT)

/*
 * Begin MMU TRANSCFG register values
 */
#define AS_TRANSCFG_ADRMODE_LEGACY      0
#define AS_TRANSCFG_ADRMODE_UNMAPPED    1
#define AS_TRANSCFG_ADRMODE_IDENTITY    2
#define AS_TRANSCFG_ADRMODE_AARCH64_4K  6
#define AS_TRANSCFG_ADRMODE_AARCH64_64K 8

#define AS_TRANSCFG_ADRMODE_MASK        0xF

/*
 * Begin TRANSCFG register values
 */
#define AS_TRANSCFG_PTW_MEMATTR_MASK (3ull << 24)
#define AS_TRANSCFG_PTW_MEMATTR_NON_CACHEABLE (1ull << 24)
#define AS_TRANSCFG_PTW_MEMATTR_WRITE_BACK (2ull << 24)

#define AS_TRANSCFG_PTW_SH_MASK ((3ull << 28))
#define AS_TRANSCFG_PTW_SH_OS (2ull << 28)
#define AS_TRANSCFG_PTW_SH_IS (3ull << 28)
#define AS_TRANSCFG_R_ALLOCATE (1ull << 30)

/*
 * Begin Command Values
 */

/* AS_COMMAND register commands */
#define AS_COMMAND_NOP         0x00	/* NOP Operation */
#define AS_COMMAND_UPDATE      0x01	/* Broadcasts the values in AS_TRANSTAB and ASn_MEMATTR to all MMUs */
#define AS_COMMAND_LOCK        0x02	/* Issue a lock region command to all MMUs */
#define AS_COMMAND_UNLOCK      0x03	/* Issue a flush region command to all MMUs */
/* Flush all L2 caches then issue a flush region command to all MMUs
 * (deprecated - only for use with T60x)
 */
#define AS_COMMAND_FLUSH 0x04
/* Flush all L2 caches then issue a flush region command to all MMUs */
#define AS_COMMAND_FLUSH_PT 0x04
/* Wait for memory accesses to complete, flush all the L1s cache then flush all
 * L2 caches then issue a flush region command to all MMUs
 */
#define AS_COMMAND_FLUSH_MEM 0x05

/* GPU_STATUS values */
#define GPU_STATUS_PRFCNT_ACTIVE            (1 << 2)    /* Set if the performance counters are active. */
#define GPU_STATUS_CYCLE_COUNT_ACTIVE       (1 << 6)    /* Set if the cycle counter is active. */
#define GPU_STATUS_PROTECTED_MODE_ACTIVE    (1 << 7)    /* Set if protected mode is active */

/* PRFCNT_CONFIG register values */
#define PRFCNT_CONFIG_MODE_SHIFT        0 /* Counter mode position. */
#define PRFCNT_CONFIG_AS_SHIFT          4 /* Address space bitmap position. */
#define PRFCNT_CONFIG_SETSELECT_SHIFT   8 /* Set select position. */

/* The performance counters are disabled. */
#define PRFCNT_CONFIG_MODE_OFF          0
/* The performance counters are enabled, but are only written out when a
 * PRFCNT_SAMPLE command is issued using the GPU_COMMAND register.
 */
#define PRFCNT_CONFIG_MODE_MANUAL       1
/* The performance counters are enabled, and are written out each time a tile
 * finishes rendering.
 */
#define PRFCNT_CONFIG_MODE_TILE         2

/* AS<n>_MEMATTR values from MMU_MEMATTR_STAGE1: */
/* Use GPU implementation-defined caching policy. */
#define AS_MEMATTR_IMPL_DEF_CACHE_POLICY 0x88ull
/* The attribute set to force all resources to be cached. */
#define AS_MEMATTR_FORCE_TO_CACHE_ALL    0x8Full
/* Inner write-alloc cache setup, no outer caching */
#define AS_MEMATTR_WRITE_ALLOC           0x8Dull

/* Use GPU implementation-defined  caching policy. */
#define AS_MEMATTR_LPAE_IMPL_DEF_CACHE_POLICY 0x48ull
/* The attribute set to force all resources to be cached. */
#define AS_MEMATTR_LPAE_FORCE_TO_CACHE_ALL    0x4Full
/* Inner write-alloc cache setup, no outer caching */
#define AS_MEMATTR_LPAE_WRITE_ALLOC           0x4Dull
/* Set to implementation defined, outer caching */
#define AS_MEMATTR_LPAE_OUTER_IMPL_DEF        0x88ull
/* Set to write back memory, outer caching */
#define AS_MEMATTR_LPAE_OUTER_WA              0x8Dull
/* There is no LPAE support for non-cacheable, since the memory type is always
 * write-back.
 * Marking this setting as reserved for LPAE
 */
#define AS_MEMATTR_LPAE_NON_CACHEABLE_RESERVED

/* L2_MMU_CONFIG register */
#define L2_MMU_CONFIG_ALLOW_SNOOP_DISPARITY_SHIFT       (23)
#define L2_MMU_CONFIG_ALLOW_SNOOP_DISPARITY             (0x1 << L2_MMU_CONFIG_ALLOW_SNOOP_DISPARITY_SHIFT)

/* End L2_MMU_CONFIG register */

/* THREAD_* registers */

/* THREAD_FEATURES IMPLEMENTATION_TECHNOLOGY values */
#define IMPLEMENTATION_UNSPECIFIED  0
#define IMPLEMENTATION_SILICON      1
#define IMPLEMENTATION_FPGA         2
#define IMPLEMENTATION_MODEL        3

/* Default values when registers are not supported by the implemented hardware */
#define THREAD_MT_DEFAULT     256
#define THREAD_MWS_DEFAULT    256
#define THREAD_MBS_DEFAULT    256
#define THREAD_MR_DEFAULT     1024
#define THREAD_MTQ_DEFAULT    4
#define THREAD_MTGS_DEFAULT   10

/* End THREAD_* registers */

/* SHADER_CONFIG register */
#define SC_LS_ALLOW_ATTR_TYPES      (1ul << 16)
#define SC_TLS_HASH_ENABLE          (1ul << 17)
#define SC_LS_ATTR_CHECK_DISABLE    (1ul << 18)
#define SC_VAR_ALGORITHM            (1ul << 29)
/* End SHADER_CONFIG register */

/* TILER_CONFIG register */
#define TC_CLOCK_GATE_OVERRIDE      (1ul << 0)
/* End TILER_CONFIG register */

/* L2_CONFIG register */
#define L2_CONFIG_SIZE_SHIFT        16
#define L2_CONFIG_SIZE_MASK         (0xFFul << L2_CONFIG_SIZE_SHIFT)
#define L2_CONFIG_HASH_SHIFT        24
#define L2_CONFIG_HASH_MASK         (0xFFul << L2_CONFIG_HASH_SHIFT)
#define L2_CONFIG_ASN_HASH_ENABLE_SHIFT        24
#define L2_CONFIG_ASN_HASH_ENABLE_MASK         (1ul << L2_CONFIG_ASN_HASH_ENABLE_SHIFT)
/* End L2_CONFIG register */

/* IDVS_GROUP register */
#define IDVS_GROUP_SIZE_SHIFT (16)
#define IDVS_GROUP_MAX_SIZE (0x3F)

#endif /* _UAPI_KBASE_GPU_REGMAP_H_ */
