/* SPDX-License-Identifier: LGPL-2.1-only OR BSD-3-Clause */
/******************************************************************************
 *
 * This file is provided under a dual license.  When you use or
 * distribute this software, you may choose to be licensed under
 * version 2.1 of the GNU Lesser General Public License
 * ("LGPLv2.1 License") or BSD License.
 *
 * LGPLv2.1 License
 *
 * Copyright(C) 2019 MediaTek Inc.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of version 2.1 of the GNU Lesser General Public
 * License as published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html for more
 * details.
 *
 * BSD LICENSE
 *
 * Copyright(C) 2019 MediaTek Inc.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 *  * Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in
 *    the documentation and/or other materials provided with the
 *    distribution.
 *  * Neither the name of the copyright holder nor the names of its
 *    contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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 *****************************************************************************/


/*************************************************************************
 *
 * Filename:
 * ---------
 *   $Workfile: drv_contrast.h $
 *
 * Project:
 * --------
 *
 *
 * Description:
 * ------------
 *
 *
 * Author:
 * -------
 *
 *
 * Last changed:
 * -------------
 * $Author: dtvbm11 $
 *
 * $Modtime: 04/05/23 2:49p $
 *
 * $Revision: #1 $
*************************************************************************/

#ifndef _DRV_CONTRAST_H_
#define _DRV_CONTRAST_H_

#include "general.h"
#include "drv_meter.h"


#define LUMA_HIST_NORM_BASE_BIT     9          
#define LUMA_HIST_NORM_BASE         (1<<LUMA_HIST_NORM_BASE_BIT)
#define LUMA_CURVE_NUM	            (LUMA_HIST_NUM+1)
#define LUMA_CURVE_NUM_65           LUMA_HIST_NUM_65
#define LUMA_CURVE_SKIN_NUM         LUMA_CURVE_NUM
#define LUMA_CURVE_SKIN_NUM_65      LUMA_CURVE_NUM_65
#define LUMA_HIST_NUM_TRUNCATE	    LUMA_HIST_NUM
#define HUE_HIST_NORM_BASE_BIT      8          
#define HUE_HIST_NORM_BASE          (1<<HUE_HIST_NORM_BASE_BIT)

EXTERN UINT16 waLumaArray[LUMA_CURVE_NUM];
EXTERN UINT16 waSecondLumaArray[LUMA_CURVE_SKIN_NUM];
EXTERN UINT16 waLumaArray_65[LUMA_CURVE_NUM_65];
EXTERN UINT16 waSecondLumaArray_65[LUMA_CURVE_SKIN_NUM_65];


// ---- Adaptive luma -----
void vDrvADLInit(void);
void vDrvADLOnOff(UINT8 bOnOff);
void vDrvADLProc(void);
void vDrvAutoContrastFreeze(UINT8 bFreeze);
void vDrvADLSetYGamma(UINT8 bIndex);
void vDrvADLSetLumaCurve(const UINT16 *waLArray);
void vDrvADLSetLumaSecCurve(const UINT16* waLArray);
void vDrvADLGetLumaCurve(UINT16* waLArray);
void vDrvADLSetLumaCurve65(const UINT16 *waLArray);
void vDrvADLSetLumaSecCurve65(const UINT16* waLArray);
void vDrvADLGetLumaCurve65(UINT16* waLArray);
void vDrvADLUpdateParam(void);
void vDrvADLManualLumaCurveOnOff(UINT8 bOnOff);
void vDrvADLUpdateLumaCurve(void);
void vDrvADLUpdateSecondLumaCurve(void);
void vDrvADLSetSecondLumaCurveHw(const UINT16 * waSLArray);
void vDrvADLSetSecondLumaCurveHwExtend(const UINT16 * waSLArray);
void vDrvGetBlackWhite2BinSum(const UINT16 * waHistCur, UINT8 bMode);
void vDrvADLSetLumaCurveMode(UINT8 u1Mode);
void vDrvADLSetYHistogramMode(UINT8 u1Mode);
UINT8 vDrvADLGetLumaCurveMode(void);
UINT8 vDrvADLGetYHistogramMode(void);





#endif
