/*
 * Copyright (C) 2014 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef Optional_h
#define Optional_h

#include <wtf/Assertions.h>

// WTF::Optional is a class based on std::optional, described here:
// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2013/n3527.html
// If this ends up in a C++ standard, we should replace our implementation with it.

namespace WTF {

enum InPlaceTag { InPlace };
enum NulloptTag { Nullopt };

template<typename T>
class Optional {
public:
    Optional()
        : m_isEngaged(false)
    {
    }

    Optional(NulloptTag)
        : m_isEngaged(false)
    {
    }

    Optional(const T& value)
        : m_isEngaged(true)
        , m_value(value)
    {
    }

    bool isEngaged() const { return m_isEngaged; }

    operator bool() const { return m_isEngaged; }

    T& value()
    {
        ASSERT(m_isEngaged);
        return m_value;
    }

    const T& value() const
    {
        ASSERT(m_isEngaged);
        return m_value;
    }

    T& operator*()
    {
    	return value();
    }

    const T& operator*() const
    {
    	return value();
    }

    T& operator->()
    {
    	return value();
    }

    const T& operator->() const
    {
    	return value();
    }

    ALWAYS_INLINE T valueOr(const T& value) const
    {
        if (m_isEngaged)
            return m_value;

        return value;
    }

    template<typename U>
    T valueOrCompute(U callback) const
    {
        if (m_isEngaged)
            return m_value;

        return callback();
    }

private:
    bool m_isEngaged;
	T m_value;
};

} // namespace WTF

using WTF::InPlace;
using WTF::Nullopt;
using WTF::Optional;

#endif // Optional_h
