/*
 * Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org>
 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
 * Copyright (C) 2006 Apple Inc. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */


    [
        Conditional=SVG
    ] interface SVGTransform { 
        // Transform Types
        const unsigned short SVG_TRANSFORM_UNKNOWN = 0;
        const unsigned short SVG_TRANSFORM_MATRIX = 1;
        const unsigned short SVG_TRANSFORM_TRANSLATE = 2;
        const unsigned short SVG_TRANSFORM_SCALE = 3;
        const unsigned short SVG_TRANSFORM_ROTATE = 4;
        const unsigned short SVG_TRANSFORM_SKEWX = 5;
        const unsigned short SVG_TRANSFORM_SKEWY = 6;

        readonly attribute unsigned short type;
        [ImplementedAs=svgMatrix] readonly attribute SVGMatrix matrix;
        readonly attribute unrestricted float angle;

        [StrictTypeChecking] void setMatrix(in SVGMatrix matrix);
        [StrictTypeChecking] void setTranslate(in unrestricted float tx, in unrestricted float ty);
        [StrictTypeChecking] void setScale(in unrestricted float sx, in unrestricted float sy);
        [StrictTypeChecking] void setRotate(in unrestricted float angle, in unrestricted float cx, in unrestricted float cy);
        [StrictTypeChecking] void setSkewX(in unrestricted float angle);
        [StrictTypeChecking] void setSkewY(in unrestricted float angle);
    };

