/*
 * Copyright (C) 2003, 2006 Apple Computer, Inc.  All rights reserved.
 * Copyright (C) 2008 INdT - Instituto Nokia de Tecnologia
 * Copyright (C) 2009-2010 ProFUSION embedded systems
 * Copyright (C) 2009-2010 Samsung Electronics
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"
#include "Language.h"

#include "PlatformString.h"

#include <locale.h>
#include <wtf/Vector.h>

namespace WebCore {

static String platformLanguage()
{
    char* localeDefault = setlocale(LC_CTYPE, 0);

    if (!localeDefault)
        return String("c");

    String locale = String(localeDefault);
    locale.replace('_', '-');
    size_t position = locale.find('.');
    if (position != notFound)
        locale = locale.left(position);

    return locale;
}

Vector<String> platformUserPreferredLanguages()
{
    Vector<String> userPreferredLanguages;
    userPreferredLanguages.append(platformLanguage());
    return userPreferredLanguages;
}

}
