/*
 * Copyright (C) 2007 Kevin Ollivier <kevino@theolliviers.com>
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
 */

#include <kjs/wk_config.h>

#include "PlatformString.h"
#include "DeprecatedString.h"
#include "CString.h"
#include "unicode/ustring.h"

#include <wx/defs.h>
#include <wx/string.h>

namespace WebCore {

// String conversions
String::String(const wxString& wxstr)
{
    // FIXME: This probably needs to be more robust...
    const UChar* str = reinterpret_cast<const UChar*>(wxstr.wc_str());

    if (!str)
        return;
    
    m_impl = new StringImpl(str, wxstr.length()*2);
}

String::operator wxString() const
{
    return wxString(utf8(), wxConvUTF8);
}

// DeprecatedString conversions
DeprecatedString::operator wxString() const
{
    return wxString(utf8(), wxConvUTF8);
}

}

// vim: ts=4 sw=4 et
